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Text File | 1998-08-05 | 2.5 KB | 65 lines | [TEXT/ttxt] |
- ReelMotion Demo QuickStart.
-
- * The instrument panel window contains a keyboard guide for all of the
- various controls in ReelMotion.
-
- * Select SImulation>Begin from the top menu (command-B) to start the
- simulator. Press the Escape key to stop. You cannot quit out of Reelmotion
- until you have pressed the Escape key to stop a simulation. Pressing
- command-B begins the simulation again at your starting position.
-
- * The mouse controls the steering and acceleration of the ground vehicles.
- Move left to turn left and right to turn right. Move forward to accelerate
- and back to brake.
-
- * You can also use a parking brake to hold the vehicle on a hill or to
- stop. Just press the "B" key on the keyboard. It toggles the brake on and
- off.
-
- * Press "R" on the keyboard to place most any vehicle in Reverse. Even a
- jet or a motorcycle. The "R" key toggles reverse on and off.
-
- * Press "P" to pause the simulation. It will flash in the instrument panel
- when it is on. Press "P" again to resume.
-
- * Press the F12 key to enter into camera mode. This will allow you to
- position the camera in your scene. You do not have to be in camera mode to
- change cameras. In other words, at any time during your simulation, you may
- enter TV Track or Roam or External mode, simply by pressing the appropriate
- function key (refer to the instrument panel). Press F12 again to return to
- drive mode.
-
- * To fly the airplane, do the following:
-
- - Center the cursor in the simulator window (right on the crosshairs).
- - Hit command-B to begin the simulation.
- - Press the "S" key repeatedly to bring the throttle up (you
- will see it move up in the instrument panel).
- - Watch the speedometer (lower left) and when you see the needle go
- above 200 knots, slowly pull the mouse back (cursor down) a
- little bit and keep pulling back until the nose of your plane gently
- lifts off the ground.
- - If you are still having difficulty taking off without crashing, as soon
- as the plane reaches 250 or 275 knots, hit the "Q" key to turn on the
- autopilot. It will help you control the plane.
- - Throttle up ("S" key) or down ("X key") as necessary to control the
- speed of the aircraft.
- - Just use the mouse to fly around. You will see how it controls the
- plane.
-
- * To import terrain, just select File>Add>DXF Terrain... from the top
- menu and import a DXF terrain file. If it is not rotated properly, just use the
- Transform button in the file dialog to rotate it to the desired orientation.
-
- For additional help, please send e-mail to info@reelmotion.com.
-
- Have fun.
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